A dwarf war game of strongholds, industry, ancient halls, and the Dragon Throne.
Quick Rules
Each clan starts with one Stronghold. Lose all Strongholds and you are eliminated.
Own a territory by keeping at least one army there. Tunnels count for territory/logistics but produce no resources.
At the start of your turn, collect resources and reinforcements: floor(territories ÷ 3) + 3 per Stronghold + 1 per Ancient Hall.
Build Industry, Armory, and Trade & Culture tracks. Refined resources unlock through Industry.
The Dragon in the capital counts as 15 armies, rolls 3 defense dice, gets +1 to its highest defense die, and auto-kills 1 attacker each combat round. If not slain, it resets to 15.
Win by eliminating rivals, reaching 10 Glory, or completing the 6-step Throne Restoration.